Introduction to Media Arts and Technology
additional
resources |
more coming ...
Tech
sound track pro quick
ref
Ardour (open source digital audio workstation;
I bit involved to set up, but seems promising)
Audacity (free sound editing
/ mixing environment)
Soundhack (free sound
processing program)
ixi software (free sound processing software modules)
Freesound project (collaborative database of free / sharable sounds)
ImX (real-time video software
for os X <free>)
ETS
tech workshops
additional web design resources
Selected Texts
Chun,
W. H. K. and T. Keenan (2006). New media, old media : a history and theory
reader. New York, Routledge.
Druckrey, T. (1999). Ars Electronica : facing the future : a survey of two
decades. Cambridge, Mass., MIT Press.
Greene, R. (2004). Internet art. London ; New York, Thames & Hudson.
Harrigan, P. and N. Wardrip-Fruin (2004). First person : new media as story,
performance, and game. Cambridge, Mass., MIT Press.
Kahn, D. (1999). Noise, water, meat: a history of sound in the arts. Cambridge,
MIT Press.
Lunenfeld, P. (2000). Snap to grid : a user's guide to digital arts, media,
and cultures. Cambridge, Mass., MIT Press.
Lunenfeld, P. (2000). The Digital dialectic : new essays on new media.
Cambridge, Mass., MIT Press.
Manovich, L. (2002). The language of new media. Cambridge, Mass., MIT
Press.
O'Sullivan, D. and T. Igoe (2004). Physical computing : sensing and controlling
the physical world with computers. Boston, Thomson.
Paul, C. (2003). Digital art. London, Thames & Hudson.
Rush, M. (2005). New media in art. London, Thames & Hudson.
Sterne, J. (2003). The audible past: cultural origins of sound reproduction.
Durham, Duke University Press.
Tribe, M. and R. Jana (2006). New media art. Köln ; London, Taschen.
Wardrip-Fruin, N. and N. Montfort (2003). The new media reader. Cambridge,
Mass., MIT Press.
Wilson, S. (2002). Information arts : intersections of art, science, and technology.
Cambridge, Mass., MIT Press.