Introduction to Computing and the Arts
additional
resources |
Tech
more coming soon...
free sounds from the freesound project
free sounds from the OLPC project
processing web site
processing code from the book is downloadable here
cycling 74 (max/MSP) web site (don't install demo yet... Wait until sound programming unit)
Selected Texts
Chun,
W. H. K. and T. Keenan (2006). New media, old media : a history and theory
reader. New York, Routledge.
Druckrey, T. (1999). Ars Electronica : facing the future : a survey of two
decades. Cambridge, Mass., MIT Press.
Greene, R. (2004). Internet art. London ; New York, Thames & Hudson.
Harrigan, P. and N. Wardrip-Fruin (2004). First person : new media as story,
performance, and game. Cambridge, Mass., MIT Press.
Kahn, D. (1999). Noise, water, meat: a history of sound in the arts. Cambridge,
MIT Press.
Lunenfeld, P. (2000). Snap to grid : a user's guide to digital arts, media,
and cultures. Cambridge, Mass., MIT Press.
Lunenfeld, P. (2000). The Digital dialectic : new essays on new media.
Cambridge, Mass., MIT Press.
Maeda, J. (1999). Design by numbers. Cambridge, Mass., MIT Press.
Manovich, L. (2002). The language of new media. Cambridge, Mass., MIT
Press.
McLuhan, M. (1966). Understanding media: the extensions of man. New York,
New American Library.
O'Sullivan, D. and T. Igoe (2004). Physical computing : sensing and controlling
the physical world with computers. Boston, Thomson.
Packer, R. and K. Jordan (2002). Multimedia : from Wagner to virtual reality.
New York, Norton.
Paul, C. (2003). Digital art. London, Thames & Hudson.
Rush, M. (2005). New media in art. London, Thames & Hudson.
Sterne, J. (2003). The audible past: cultural origins of sound reproduction.
Durham, Duke University Press.
Tribe, M. and R. Jana (2006). New media art. Köln ; London, Taschen.
Wardrip-Fruin, N. and N. Montfort (2003). The new media reader. Cambridge,
Mass., MIT Press.
Wilson, S. (2002). Information arts : intersections of art, science, and technology.
Cambridge, Mass., MIT Press.